Viewing and Playback

Viewing and Navigating in 3D Views
Describes the many ways in which you can view scene geometry in the 3D views.

Playing Animations and Simulations
Describes the different issues around playing back your animations and simulations, from setting up your frame rates and frame formats, to playback options and flipbooks.

Introduces the rotoscoping technique in which video or film images are placed in the background of a 3D view to match your camera’s point of view with that of the images, for example.


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