This guide describes the modeling features in Autodesk® Softimage® that are specific to polygon meshes.
Basic concepts of polygonal modeling, as well as special selection commands that apply only to polygon mesh components and how to hide polygons.
The many ways to create and modify polygon mesh objects.
How to control auto normals and user normals, as well as how to control tesselation.
Creating a high-resolution, smoothed versions of low-polygon mesh objects.
For information about features that apply to other types of geometry as well as polygon meshes, such as deformations, see.
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