Generating Objects from Curves
You can create surfaces and polygon meshes from curves in several ways.
Topics
• Using Birail
Extrude an open curve along two guides.
• Using Curve Net
Pick a series of curves in U and V.
• Extruding Curves along Curves
• Extruding with Two Profiles
Extrude with two profiles, morphing one into the other as it runs along a rail curve.
• Picking Boundaries Using Four-Sided
Pick four curves to use as boundaries.
• Lofting Curves
Make a shell from a series of profile curves.
• Revolving Curves around Axes
• Revolving Curves Around Curves
Related Information
For information about creating curves to work from, see Curves [Surface and Curve Modeling].
For information about how you can modify the generated polygon meshes and surfaces further, see Deformations, as well as Modeling Polygons & Polygon Meshes [Polygon Modeling] and Surfaces [Surface and Curve Modeling],
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