Create particle simulations and modify many different aspects of the particles.
Topics
• Getting Started with Models and Preset Effects
• Creating a Basic Particle Emission
• Setting Up Any Type of ICE Particle Emission
• Adjusting the ICE Particle Emission
• Filtering ICE Particle Emissions
• Using a Texture Map to Set the Particle Color
• Using Vertex Colors to Set the Particle Color
• Using the ICE Particle Color in the Render Tree
• Using ICE Particle Attributes
• Modifying ICE Particle Values
• Working with Unsimulated Point Clouds
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