Standin Property Editor

Loads the object render archive into your scene as a stand-in. A stand-in is a primitive that acts as a proxy for geometry. The stand-in consists of a bounding box that represents the bounding area of the exported geometry and a time control that allows you to modify the flow of animation.

To display: Choose Get > Primitive > Stand-in from any toolbar.

To redisplay: Set the scope to Scene Root in the explorer and click the icon for the standin primitive node.

For more information about how to create and use stand-ins, see Exporting Objects to Object Render Archives for Use as Stand-ins [Rendering].

[filename]

Specify the path and file name of the object render archive you want to load into your scene as a stand-in. Click the browse (...) button to select the archive using a browser window.

Sequence Info

These values are automatically calculated from the object render archives and cannot be modified directly.

First Frame

The first frame of the sequence. This value is automatically calculated from the object render archives and cannot be modified directly.

Last Frame

The last frame of the sequence. This value is automatically calculated from the object render archives and cannot be modified directly.

See also:

Time Control Property Editor



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