Editing Function Curves

When you set keyframes to animate a parameter, a function curve is created. A function curve, or fcurve, is a representation of the animation values as a graph in the fcurve editor.

• Time is shown plotted along the X axis (horizontal).

• The parameter’s value is plotted along the Y axis (vertical).

The shape of the fcurve shows how the parameter’s value changes over time.

 

Function curve for bouncing ball in the fcurve editor shows its animation on its Y axis.

On the fcurve, keyframes are represented by key points (also referred to as simply keys) and the interpolation between them is represented by segments of the curve linking the key points.

The handles of each key let you define the fcurve’s slope in the same way that control points define Bézier curves, while the slope of the curve determines the rate of change in the animation. For example, if the slope inclines toward a key, the animation is accelerating; a decline means a deceleration.

Topics

The Animation Editor

Overview of the Fcurve Editor

Viewing Function Curves

The Profile Curve Editor

Zooming, Panning, and Framing in the Fcurve Graph

Editing Safely with Snapshots of Function Curves

Selecting Function Curves

Selecting (Tagging) Keys

Moving Function Curves, Keys, and Regions

Adding and Deleting Keys

Flipping Function Curves and Regions

Locking a Key’s Position

Snapping Keys

Scaling Function Curves, Keys, and Regions

Cutting, Copying, and Pasting Keys and Function Curves

Choosing a Function Curve Interpolation Type

Editing a Function Curve’s Slope

Extrapolating Function Curves

Creating Function Curve Cycles

Editing Quaternion Function Curves

Shaping High-Density Fcurves (HLE)

Cleaning Up Function Curves

Deactivating (Muting) Function Curves

Converting Between Raw and Standard Fcurves

Scaling, Offsetting, or Retiming Fcurve Animation

Removing Animation from Fcurves

Saving and Loading Function Curves



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