Lagoa Multiphysics

The Lagoa multi-physics compounds are now integrated into Softimage! Developed by Thiago Costa, Lagoa is a framework for building different physical effects in a single unified environment. This multiphysics simulator uses ICE and it’s your ticket to creating amazing fluid, soft body, rigid body, and cloth effects.

 

Image courtesy of Lagoa Multiphysics™

So, Where Do I Start?

There are many ways in which you get started with Lagoa.

And once you have a Lagoa ICE tree set up, you can use any of the commands on the ICE toolbar, or any ICE node in the preset manager in the ICE tree.

Lagoa Sample Scenes

Load a sample scene from the \Data\XSI_Samples\Scenes\ICE folder in your Softimage installation directory. All Lagoa scenes has a Lagoa_ prefix.

You can quickly open this folder by choosing User Tools > Browse Examples from the toolbar in the ICE Tree view.

Lagoa Models

Choose a complete model from the Particles > Model Library > Lagoa Particles menu on the ICE toolbar.

Quick Start on Creating Lagoa Effects

Create an emission of a certain type using the commands on the Particles > Create > Lagoa menu and the Deform > Simulate menu on the ICE toolbar — see Lagoa Particle Effects and Deforming Geometry Using Lagoa Simulations for more information.

Create a Lagoa Effect from Scratch

Set up your own Lagoa effect from scratch by using the nodes found on the Tasks > Lagoa tab in the preset manager in the ICE tree view.

• See Creating a Lagoa Effect from Scratch for the nodes that you need to create a Lagoa simulation.

• You can find all Lagoa compounds by selecting Lagoa from the Task tab in the ICE tree view’s preset manager — see Task Tab - Lagoa (Fluids and Deforms) [ICE Reference].

 

ICE Toolbar Commands

The new ICE toolbar contains commands that set up ICE trees for Lagoa effects.

Deformations

In addition to particle-based simulations, you can use the Lagoa framework to deform geometry. You can even have geometry deformations interact with fluid simulations. See Deforming Geometry Using Lagoa Simulations.



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