normal

Description

User Normal Property

 

See also the matching preset reference entry.

Source and Implementation

Type: ClusterProperty properties

Source File: spdl\C3DNormalProp.spdl

Parameters

Scriptname

Parameter Name
(UI Label)

Data
Type

Description

Range

UI Range

ReferenceMode

Normal Reference Mode

Integer

[Input Parameter]

The reference mode the normal is represented in

Valid Values:

Local

Object

Example 1

Apply_To_PartialCluster("User_Normal_Property");
function Apply_To_PartialCluster( in_ptype )
{
	NewScene( "", false );
	var oRoot = Application.ActiveProject.ActiveScene.Root;
	var oCube = oRoot.AddGeometry( "Cube", "MeshSurface" );
	var oCluster = oCube.ActivePrimitive.Geometry.AddCluster( siSampledPointCluster, "PartialCluster", Array(3,4,12,13,21,22,30,31) );
	return oCluster.AddProperty( in_ptype );							// SceneItem.AddProperty (Cluster)
}

Example 2

Apply_To_CompleteCluster("User_Normal_Property");
function Apply_To_CompleteCluster( in_ptype )
{
	NewScene( "", false );
	var oRoot = Application.ActiveProject.ActiveScene.Root;
	var oCube = oRoot.AddGeometry( "Cube", "MeshSurface" );
	var oCluster = oCube.ActivePrimitive.Geometry.AddCluster( siSampledPointCluster, "CompleteCluster" );
	return oCluster.AddProperty( in_ptype );							// SceneItem.AddProperty (Cluster, complete)
}


Autodesk Softimage 2011