mib_geo_add_uv_texsurf
Description
mib_bent_normal_env
Source and Implementation
Shader Families: mrGeometry (primary)
Source File: phenolib\mi\base.mi
Shader definition ProgID: mentalray.mib_geo_add_uv_texsurf.1.0
Parameters
Number of parameters: 2
Number of ports: 2
Outputs: 1
|
Data |
Description |
Range |
UI Range |
||
|---|---|---|---|---|---|
|
object |
object |
Geometry Primitive Reference |
[Input Port] object |
|
|
|
out |
out |
Geometry |
[Output Port] out |
|
|
Autodesk Softimage 2011