Transparency
Description
Transparency mental ray Shader.
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See also the matching preset reference entry. |
Source and Implementation
Shader Families: mrTexture (primary)
Source File: phenolib\spdl\sibase\sib_transparency.spdl
Shader definition ProgID: Softimage.sib_transparency.1.0
Parameters
Number of parameters: 3
Number of ports: 3
Outputs: 1
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Data |
Description |
Range |
UI Range |
||
|---|---|---|---|---|---|
|
input |
input |
RGBA color |
[Input Port] input |
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|
|
transp |
transp |
RGBA color |
[Input Port] transp |
|
|
|
out |
out |
RGBA color |
[Output Port] out |
|
|
Autodesk Softimage 2011