Transparency

Description

Transparency mental ray Shader.

 

See also the matching preset reference entry.

Source and Implementation

Shader Families: mrTexture (primary)

Source File: phenolib\spdl\sibase\sib_transparency.spdl

Shader definition ProgID: Softimage.sib_transparency.1.0

Parameters

Number of parameters: 3

Number of ports: 3

Outputs: 1

Scriptname

Parameter Name
(UI Label)

Data
Type

Description

Range

UI Range

input

input
(Input)

RGBA color

[Input Port]

input

transp

transp
(Transparency)

RGBA color

[Input Port]

transp

out

out

RGBA color

[Output Port]

out



Autodesk Softimage 2011