Snow
Description
3D Snow
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See also the matching preset reference entry. |
Source and Implementation
Shader Families: mrTexture (primary)
Source File: phenolib\spdl\sibase\sib_texture_snow.spdl
Shader definition ProgID: Softimage.sib_texture_snow.1.0
Parameters
Number of parameters: 9
Number of ports: 9
Outputs: 1
|
Data |
Description |
Range |
UI Range |
||
|---|---|---|---|---|---|
|
coord |
coord |
Vector3 |
[Input Port] coord |
|
|
|
snow_col |
snow_col |
RGBA color |
[Input Port] Snow Color |
|
|
|
surface_col |
surface_col |
RGBA color |
[Input Port] Surface Color |
|
|
|
threshold |
threshold |
Scalar |
[Input Port] Threshold |
Min..Max |
0..1 |
|
depth_decay |
depth_decay |
Scalar |
[Input Port] Depth Decay |
Min..Max |
0..10 |
|
thickness |
thickness |
Scalar |
[Input Port] Maximum Thickness |
Min..Max |
0..1 |
|
randomness |
randomness |
Scalar |
[Input Port] Randomness |
Min..Max |
0..1 |
|
rand_freq |
rand_freq |
Scalar |
[Input Port] Random Frequency |
Min..Max |
0..20 |
|
out |
out |
RGBA color |
[Output Port] 3D Snow |
|
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Autodesk Softimage 2011