Scalar Passthrough (Obsolete)

Description

Scalar Passthrough mental ray Shader.

 

This entry is deprecated and will be removed in future releases

Source and Implementation

Shader Families: mrTexture (primary)

Source File: phenolib\spdl\sibase\sib_scalar_passthrough.spdl

Shader definition ProgID: Softimage.sib_scalar_passthrough.1.0

Parameters

Number of parameters: 10

Number of ports: 10

Outputs: 1

Scriptname

Parameter Name
(UI Label)

Data
Type

Description

Range

UI Range

input

input
(Input)

Scalar

Attributes:

defaultconnection

true

[Input Port]

Input

Min..Max

Min..Max

channel1

channel1

Scalar

[Input Port]

channel1

channel2

channel2

Scalar

[Input Port]

channel2

channel3

channel3

Scalar

[Input Port]

channel3

channel4

channel4

Scalar

[Input Port]

channel4

channel5

channel5

Scalar

[Input Port]

channel5

channel6

channel6

Scalar

[Input Port]

channel6

channel7

channel7

Scalar

[Input Port]

channel7

channel8

channel8

Scalar

[Input Port]

channel8

out

out

Scalar

[Output Port]

Scalar Passthrough



Autodesk Softimage 2011