Particle Get Scalar (Obsolete)
Description
Particle Get Scalar mental ray Shader.
![]()
|
This entry is deprecated and will be removed in future releases |
Source and Implementation
Shader Families: mrTexture (primary)
Source File: phenolib\spdl\sibase\pt_get_scalar.spdl
Shader definition ProgID: Softimage.pt_get_scalar.1.0
Parameters
Number of parameters: 3
Number of ports: 1
Outputs: 1
|
Data |
Description |
Range |
UI Range |
||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
DataType |
DataType |
Integer |
[Input Parameter] DataType Valid Values:
|
Min..Max |
Min..Max |
||||||||||||||||||||||||||||||
|
Normalize |
Normalize |
Boolean |
[Input Parameter] Normalize |
false..true |
false..true |
||||||||||||||||||||||||||||||
|
out |
out |
Scalar |
[Output Port] Scalar |
|
|
Autodesk Softimage 2011