Color to Alpha

Description

mib Color Alpha mental ray Shader.

 

See also the matching preset reference entry.

Source and Implementation

Shader Families: mrTexture (primary)

Source File: phenolib\spdl\mibase\mib_color_alpha.spdl

Shader definition ProgID: Softimage.mib_color_alpha.1.0

Parameters

Number of parameters: 3

Number of ports: 3

Outputs: 1

Scriptname

Parameter Name
(UI Label)

Data
Type

Description

Range

UI Range

input

input
(Color Input)

RGBA color

Attributes:

defaultconnection

true

[Input Port]

Input

factor

factor
(Factor)

Scalar

[Input Port]

Factor

Min..Max

0..1

out

out

RGBA color

[Output Port]

out



Autodesk Softimage 2011