Cell Scalar
Description
Cell Scalar mental ray Shader.
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See also the matching preset reference entry. |
Source and Implementation
Shader Families: mrTexture (primary)
Source File: phenolib\spdl\sibase\BA_cell_scl.spdl
Shader definition ProgID: Softimage.BA_cell_scl.1.0
Parameters
Number of parameters: 17
Number of ports: 16
Outputs: 1
|
Data |
Description |
Range |
UI Range |
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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
fill |
fill |
Scalar |
[Input Port] fill |
Min..Max |
0..1 |
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|
border |
border |
Scalar |
[Input Port] border |
Min..Max |
0..1 |
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|
grad_min |
grad_min |
Scalar |
[Input Port] grad_min |
Min..Max |
0..1 |
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|
grad_max |
grad_max |
Scalar |
[Input Port] grad_max |
Min..Max |
0..1 |
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|
straightborders |
straightborders |
Boolean |
[Input Port] straightborders |
false..true |
false..true |
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|
shape_alignment |
shape_alignment |
Integer |
[Input Port] Cell Type Valid Values:
|
0..6 |
0..6 |
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|
shape_jitter |
shape_jitter |
Scalar |
[Input Port] Shape_jitter |
0..0.75 |
0..0.6000000238418579 |
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|
shape |
shape |
Integer |
[Input Port] Color Type Valid Values:
|
1..2 |
1..2 |
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|
cell_type |
cell_type |
Integer |
[Input Port] Color Type Valid Values:
|
0..1 |
0..1 |
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|
external_coord |
external_coord |
Boolean |
[Input Port] external_coord |
false..true |
false..true |
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|
coord |
coord |
Vector3 |
[Input Port] Texture Coordinates |
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|
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|
ext_coord |
ext_coord |
Vector3 |
[Input Port] External Texture Coordinates |
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|
coord_scale |
coord_scale |
Vector3 |
[Input Port] Coord Scale |
|
|
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|
coord_prescale |
coord_prescale |
Integer |
[Input Parameter] coord_prescale Valid Values:
|
0..3 |
0..3 |
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|
grad_bias |
grad_bias |
Scalar |
[Input Port] Gradient Bias |
Min..Max |
0.05000000074505806..0.949999988079071 |
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|
coord_scale_global |
coord_scale_global |
Scalar |
[Input Port] coord_scale_global |
Min..Max |
0.10000000149011612..50 |
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|
out |
out |
Scalar |
[Output Port] out |
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Autodesk Softimage 2011