| const wchar_t* si0DComponentFamily |
["0DComponent"] 0D Component family
| const wchar_t* si1DComponentFamily |
["1DComponent"] 1D Component family
| const wchar_t* si2DComponentFamily |
["2DComponent"] 2D Component family
| const wchar_t* si3DObjectFamily |
["3D Objects"] 3D Object family
| const wchar_t* siAssignmentOperatorFamily |
["AssignmentOperators"] Assignment operator family
| const wchar_t* siCameraFamily |
["Camera"] Camera family
| const wchar_t* siChainElementFamily |
["Chain Elements"] Chain Element family
| const wchar_t* siClusterableComponentFamily |
["Clusterable Components"] Clusterable Component family
| const wchar_t* siClusterFamily |
["Clusters"] Cluster family
| const wchar_t* siConstraintFamily |
["Constraints"] Constraint property family
| const wchar_t* siContourContrastShaderFamily |
["Contour Contrast Shaders"] Contour Contrast shader family
| const wchar_t* siContourShaderFamily |
["Contour Shaders"] Contour shader family
| const wchar_t* siContourStoreShaderFamily |
["Contour Store Shaders"] Contour Store shader family
| const wchar_t* siControlObjectFamily |
["Control Objects"] Control Object family
| const wchar_t* siControlObjectNurbsTextureFamily |
["Control Objects Nurbs Texture"] Control Object Nurbs Texture family
| const wchar_t* siControlObjectTextureFamily |
["Control Objects Texture"] Control Object Texture family
| const wchar_t* siControlObjectTextureProjectionFamily |
["Control Objects Texture Projection"] Control Object Texture Projection family
| const wchar_t* siConverterOperatorFamily |
["Converters"] Converter operator family
| const wchar_t* siCurveFamily |
["Curves"] Curve Geometry family
| const wchar_t* siDeformOperatorFamily |
["DeformOperators"] Deform operator family
| const wchar_t* siDisplacementShaderFamily |
["Displacement Shaders"] Displacement shader family
| const wchar_t* siEnvironmentShaderFamily |
["Environment Shaders"] Environment shader family
| const wchar_t* siFxOperatorFamily |
["FxOperator"] Fx Operator family
| const wchar_t* siGeneratorOperatorFamily |
["GeneratorOperators"] Generator operator family
| const wchar_t* siGeometryFamily |
["Geometries"] Geometry family
| const wchar_t* siGeometryShaderFamily |
["Geometry Shaders"] Geometry shader family
| const wchar_t* siGroupFamily |
["Groups"] Group family
| const wchar_t* siImageOperatorFamily |
["Image Operators"] Image Operator family
| const wchar_t* siImplicitGeometryFamily |
["Geometry"] Implicit Geometry family
| const wchar_t* siKineInfoFamily |
["KineInfo"] KineInfo property family
| const wchar_t* siLatticeFamily |
["Lattices"] Lattice family
| const wchar_t* siLensShaderFamily |
["Lens Shaders"] Lens shader family
| const wchar_t* siLightPhotonShaderFamily |
["Light Photon Shaders"] Light Photon shader family
| const wchar_t* siLightPrimitiveFamily |
["Lights"] Light Primitive family
| const wchar_t* siLightShaderFamily |
["Light Shaders"] Light shader family
| const wchar_t* siMaterialFamily |
["Material"] Material property family
| const wchar_t* siMaterialShaderFamily |
["Material Shaders"] Material shader family
| const wchar_t* siMeshFamily |
["Mesh Geometries"] Mesh Geometry family
| const wchar_t* siNullPrimitiveFamily |
["Nulls"] Null Primitive family
| const wchar_t* siNurbsCurveListFamily |
["Nurbs CurveList Geometries"] Nurbs CurveList Geometry family
| const wchar_t* siNurbsSurfaceMeshFamily |
["Nurbs Surface Mesh Geometries"] Nurbs Surface Mesh Geometry family
| const wchar_t* siOperatorFamily |
["Operators"] Operator family
| const wchar_t* siOutputShaderFamily |
["Output Shaders"] Output shader family
| const wchar_t* siParticleControlObjectFamily |
["Particle Control Object"] Particle Control Object family
| const wchar_t* siParticleFamily |
["Particle"] Particle family
| const wchar_t* siPassFamily |
["Pass"] Pass family
| const wchar_t* siPatchNetworkFamily |
["Patch Networks"] Patch Network family
| const wchar_t* siPhotonShaderFamily |
["Photon Shaders"] Photon shader family
| const wchar_t* siPlanarObjectFamily |
["Planar Objects"] Planar Object family
| const wchar_t* siPointCloudFamily |
["Point Cloud Geometries"] Point Cloud Geometry family
| const wchar_t* siPropertyFamily |
["Properties"] Property family
| const wchar_t* siRealTimeShaderFamily |
["RealTime Shaders"] RealTime shader family
| const wchar_t* siShaderFamily |
["Shaders"] Shader family
| const wchar_t* siShadowShaderFamily |
["Shadow Shaders"] Shadow shader family
| const wchar_t* siSubComponentFamily |
["SubComponents"] SubComponent family
| const wchar_t* siSurfaceCurveFamily |
["Surface Curves"] Surface Curve Geometry family
| const wchar_t* siSurfaceFamily |
["Surfaces"] Surface Geometry family
| const wchar_t* siTextureShaderFamily |
["Texture Shaders"] Texture shader family
| const wchar_t* siTopologyOperatorFamily |
["TopologyOperators"] Topology operator family
| const wchar_t* siVirtualComponentFamily |
["Virtual Components"] Virtual Component family
| const wchar_t* siVirtualCurveFamily |
["Virtual Curves"] Virtual Curve family
| const wchar_t* siVolumeShaderFamily |
["Volume Shaders"] Volume shader family