CVector4 Class Reference

A 4-element vector that is represented by double precision floating point x,y,z,w coordinates. More...

#include <xsi_vector4.h>

List of all members.

Public Member Functions

__forceinline  CVector4 ()
__forceinline  CVector4 (double in_dX, double in_dY, double in_dZ, double in_dW)
__forceinline  CVector4 (const CVector4 &in_vector4)
__forceinline  ~CVector4 ()
__forceinline CVector4 operator= (const CVector4 &in_vector4)
__forceinline bool  operator== (const CVector4 &in_vector4) const
__forceinline bool  operator!= (const CVector4 &in_vector4) const
__forceinline CVector4 operator~ ()
__forceinline CVector4 operator+= (const CVector4 &in_vector4)
__forceinline CVector4 operator-= (const CVector4 &in_vector4)
__forceinline CVector4 operator *= (const CMatrix4 &in_matrix4)
__forceinline CVector4 operator *= (const CTransformation &in_transformation)
__forceinline CVector4 operator *= (const double &in_dAlpha)
double  operator[] (const short &in_sIndex)
__forceinline CVector4 MulByMatrix4InPlace (const CMatrix4 &in_matrix4)
__forceinline CVector4 MulByMatrix4 (const CVector4 &in_vector4, const CMatrix4 &in_matrix4)
__forceinline CVector4 MulByTransformationInPlace (const CTransformation &in_transformation)
__forceinline CVector4 MulByTransformation (const CVector4 &in_vector4, const CTransformation &in_transformation)
__forceinline CVector4 PutNull ()
double  GetLength () const
double  GetLengthSquared () const
CStatus  NormalizeInPlace ()
CStatus  Normalize (const CVector4 &in_vector4)
__forceinline double  Dot (const CVector4 &in_vector4) const
__forceinline CVector4 Cross (const CVector4 &in_vector4A, const CVector4 &in_vector4B)
CVector4 AbsoluteInPlace ()
CVector4 Absolute (const CVector4 &in_vector4)
bool  EpsilonEquals (const CVector4 &in_vector4, double in_dEpsilon) const
__forceinline bool  Equals (const CVector4 &in_vector4) const
__forceinline CVector4 ScaleAddInPlace (double in_dS, const CVector4 &in_vector4)
__forceinline CVector4 ScaleAdd (double in_dS, const CVector4 &in_vector4A, const CVector4 &in_vector4B)
__forceinline CVector4 ScaleInPlace (double in_dAlpha)
__forceinline CVector4 Scale (double in_dAlpha, const CVector4 &in_vector4)
__forceinline CVector4 NegateInPlace ()
__forceinline CVector4 Negate (const CVector4 &in_vector4)
__forceinline CVector4 SubInPlace (const CVector4 &in_vector4)
__forceinline CVector4 Sub (const CVector4 &in_vector4A, const CVector4 &in_vector4B)
__forceinline CVector4 AddInPlace (const CVector4 &in_vector4)
__forceinline CVector4 Add (const CVector4 &in_vector4A, const CVector4 &in_vector4B)
__forceinline void  Get (double &out_dX, double &out_dY, double &out_dZ, double &out_dW) const
__forceinline CVector4 Set (double in_dX, double in_dY, double in_dZ, double in_dW)
__forceinline double  GetW () const
__forceinline CVector4 PutW (double in_dW)
__forceinline double  GetZ () const
__forceinline CVector4 PutZ (double in_dZ)
__forceinline double  GetY () const
__forceinline CVector4 PutY (double in_dY)
__forceinline double  GetX () const
__forceinline CVector4 PutX (double in_dX)


Detailed Description

A 4-element vector that is represented by double precision floating point x,y,z,w coordinates.

See also:
MATH::CMatrix4, MATH::CVector4Array


Constructor & Destructor Documentation

__forceinline CVector4 (  ) 

Default constructor.

__forceinline CVector4 ( double  in_dX,
double  in_dY,
double  in_dZ,
double  in_dW  
)

Constructor.

Parameters:
in_dX  Value of the x component
in_dY  Value of the y component
in_dZ  Value of the z component
in_dW  Value of the w component

__forceinline CVector4 ( const CVector4 in_vector4  ) 

Copy constructor.

Parameters:
in_vector4  constant class object.

__forceinline ~CVector4 (  ) 

Default destructor.


Member Function Documentation

__forceinline CVector4 & operator= ( const CVector4 in_vector4  ) 

Assignment operator.

Parameters:
in_vector4  constant class object.
Returns:
A reference to this quaternion.

__forceinline bool operator== ( const CVector4 in_vector4  )  const

Equality operator tests the strict equality of this vector with the specified vector.

Parameters:
in_vector4  Operand vector.
Returns:
true if equal else false.
See also:
CVector4::Equals

__forceinline bool operator!= ( const CVector4 in_vector4  )  const

Inequality operator tests the strict inequality of this vector with the specified vector.

Parameters:
in_vector4  Operand vector.
Returns:
true if equal else false.
See also:
CVector4::Equals

__forceinline CVector4 & operator~ (  ) 

Negates this vector (this = - this).

Returns:
A reference to this vector.
See also:
CVector4::NegateInPlace

__forceinline CVector4 & operator+= ( const CVector4 in_vector4  ) 

Adds the input vector to this one (this = this + in_vector4).

Parameters:
in_vector4  Operand vector.
Returns:
A reference to this vector.
See also:
CVector4::AddInPlace

__forceinline CVector4 & operator-= ( const CVector4 in_vector4  ) 

Subtracts the input vector4 (in_vector4) from this one (this = this - in_vector4).

Parameters:
in_vector4  Operand vector.
Returns:
A reference to this vector.
See also:
CVector4::SubInPlace

__forceinline CVector4 & operator *= ( const CMatrix4 in_matrix4  ) 

Right-multiplies this vector by the matrix m in place. (this = this . m )

Parameters:
in_matrix4  Operand matrix.
Returns:
A reference to this vector.
See also:
CVector4::MulByMatrix4InPlace

__forceinline CVector4 & operator *= ( const CTransformation in_transformation  ) 

Right-multiplies this vector by the transformation t in place (this = this . t).

Parameters:
in_transformation  transformation operand.
Returns:
A reference to this vector.
See also:
CVector4::MulByTransformationInPlace

__forceinline CVector4 & operator *= ( const double &  in_dAlpha  ) 

Scales this vector by the input scalar (alpha) (this = alpha * this).

Parameters:
in_dAlpha  Scalar multiplicator.
Returns:
A reference to this vector.
See also:
CVector4::ScaleInPlace

double operator[] ( const short &  in_sIndex  ) 

Read-only accessors to the X,Y,Z,W components.

Parameters:
in_sIndex  0,1,2,3 for X,Y,Z and W values.
Returns:
The value of the specified component. If the index supplied is out of range the function returns DBL_MAX.
See also:
CVector4::GetX(), CVector4::GetY(), CVector4::GetZ(), CVector4::GetW()

__forceinline CVector4 & MulByMatrix4InPlace ( const CMatrix4 in_matrix4  ) 

Right-multiplies this vector by the matrix m in place (this = this . m ).

Parameters:
in_matrix4  Operand matrix.
Returns:
A reference to this vector.

__forceinline CVector4 & MulByMatrix4 ( const CVector4 in_vector4,
const CMatrix4 in_matrix4  
)

Right-multiplies the vector v by the matrix m and store the result in this vector (this = v . m ).

Parameters:
in_vector4  Operand vector
in_matrix4  Operand matrix.
Returns:
A reference to this vector.

__forceinline CVector4 & MulByTransformationInPlace ( const CTransformation in_transformation  ) 

Right-multiplies this vector by the transformation t in place (this = this . t).

Parameters:
in_transformation  transformation operand.
Returns:
A reference to this vector.

__forceinline CVector4 & MulByTransformation ( const CVector4 in_vector4,
const CTransformation in_transformation  
)

Right-multiplies the vector v by the transformation t and store the result in this vector (this = v . t ).

Parameters:
in_vector4  transformation operand.
in_transformation  transformation operand.
Returns:
A reference to this vector.

__forceinline CVector4 & PutNull (  ) 

Sets this vector to a null vector.

Returns:
A reference to this vector.

double GetLength (  )  const

Returns the length of this vector.

Returns:
Length of this vector.

double GetLengthSquared (  )  const

Returns the squared length of this vector.

Returns:
Squared length of this vector.

CStatus NormalizeInPlace (  ) 

Normalizes this vector in place.

Returns:
CStatus::OK if the normalization has been computed,

CStatus Normalize ( const CVector4 in_vector4  ) 

Sets the value of this vector to the normalization of inputed vector.

Parameters:
in_vector4  vector operand.
Returns:
CStatus::OK if the normalization has been computed.

__forceinline double Dot ( const CVector4 in_vector4  )  const

Returns the dot product of this vector and the inputed vector.

Parameters:
in_vector4  vector operand.
Returns:
Dot product of this vector and vector in_vector4.

__forceinline CVector4& Cross ( const CVector4 in_vector4A,
const CVector4 in_vector4B  
)

Sets this vector to the vector cross product of vectors A and B.

Parameters:
in_vector4A  vector operand.
in_vector4B  vector operand.
Returns:
A reference to this vector.

CVector4& AbsoluteInPlace (  ) 

Sets each component of this vector to its absolute value.

Returns:
A reference to this vector.

CVector4& Absolute ( const CVector4 in_vector4  ) 

Sets each component of the specified vector to its absolute value and places the modified values into this vector

Parameters:
in_vector4  Vector to make absolute
Returns:
A reference to this vector.

bool EpsilonEquals ( const CVector4 in_vector4,
double  in_dEpsilon  
) const

Tests the equality of this vector with the vector in_vector3, with a tolerance of Epsilon.

Parameters:
in_vector4  Operand vector.
in_dEpsilon  Error margin Possible Values: [0, +INF[ should be a positive value
Returns:
true if equal else false.

__forceinline bool Equals ( const CVector4 in_vector4  )  const

Tests the strict equality of this vector with the vector in_vector3.

Parameters:
in_vector4  Operand vector.
Returns:
true if equal else false.

__forceinline CVector4 & ScaleAddInPlace ( double  in_dS,
const CVector4 in_vector4  
)

Sets the value of this vector to the scalar multiplication of itself by s and then adds vector v (this = s*this + v).

Parameters:
in_dS  Scalar multiplicator.
in_vector4  Operand vector.
Returns:
A reference to this vector.

__forceinline CVector4 & ScaleAdd ( double  in_dS,
const CVector4 in_vector4A,
const CVector4 in_vector4B  
)

Sets the value of this vector to the scalar multiplication of vector A by s and then adds vector B (this = s*v1 + v2).

Parameters:
in_dS  Scalar multiplicator.
in_vector4A  Operand vector.
in_vector4B  Operand vector.
Returns:
A reference to this vector.

__forceinline CVector4 & ScaleInPlace ( double  in_dAlpha  ) 

Scales this vector by the input scalar (alpha) (this = alpha * this).

Parameters:
in_dAlpha  Scalar multiplicator.
Returns:
A reference to this vector.

__forceinline CVector4 & Scale ( double  in_dAlpha,
const CVector4 in_vector4  
)

Scales the input vector (v) by (alpha) store the result into this one (this = alpha * v).

Parameters:
in_dAlpha  Scalar multiplicator.
in_vector4  Operand vector.
Returns:
A reference to this vector.

__forceinline CVector4 & NegateInPlace (  ) 

Negates this vector (this = - this).

Returns:
A reference to this vector.

__forceinline CVector4 & Negate ( const CVector4 in_vector4  ) 

Negates the input vector (v) store the result into this one (this = - v).

Parameters:
in_vector4  Operand vector.
Returns:
A reference to this vector.

__forceinline CVector4 & SubInPlace ( const CVector4 in_vector4  ) 

Subtracts the input vector (v) from this one (this = this - v).

Parameters:
in_vector4  Operand vector.
Returns:
A reference to this vector.

__forceinline CVector4 & Sub ( const CVector4 in_vector4A,
const CVector4 in_vector4B  
)

Subtracts the input vector (in_vector4B) from the input vector (in_vector4A) and stores the result into this one (this = in_vector4A - in_vector4A).

Parameters:
in_vector4A  Operand vector.
in_vector4B  Operand vector.
Returns:
A reference to this vector.

__forceinline CVector4 & AddInPlace ( const CVector4 in_vector4  ) 

Adds the input vector to this one (this = this + in_vector3).

Parameters:
in_vector4  Operand vector.
Returns:
A reference to this vector.

__forceinline CVector4 & Add ( const CVector4 in_vector4A,
const CVector4 in_vector4B  
)

Adds both input vectors and store the result in this one (this = A + B).

Parameters:
in_vector4A  Operand vector.
in_vector4B  Operand vector.
Returns:
A reference to this vector.

__forceinline void Get ( double &  out_dX,
double &  out_dY,
double &  out_dZ,
double &  out_dW  
) const

Returns the X, Y, Z and W values of the vector.

Return values:
out_dX  X value to get in the vector.
out_dY  Y value to get in the vector.
out_dZ  Z value to get in the vector.
out_dW  W value to get in the vector.

__forceinline CVector4 & Set ( double  in_dX,
double  in_dY,
double  in_dZ,
double  in_dW  
)

Sets the X, Y, Z and W values of the vector.

Parameters:
in_dX  X value to set in the vector.
in_dY  Y value to set in the vector.
in_dZ  Z value to set in the vector.
in_dW  W value to set in the vector.
Returns:
A reference to the vector.

__forceinline double GetW (  )  const

Returns the W value of this vector.

Returns:
W value of this vector.

__forceinline CVector4 & PutW ( double  in_dW  ) 

Sets the W value of this vector.

Parameters:
in_dW  z value.
Returns:
A reference to this vector.

__forceinline double GetZ (  )  const

Returns the Z value of this vector.

Returns:
Z value of this vector.

__forceinline CVector4 & PutZ ( double  in_dZ  ) 

Sets the Z value of this vector.

Parameters:
in_dZ  z value.
Returns:
A reference to this vector.

__forceinline double GetY (  )  const

Returns the Y value of this vector.

Returns:
Y value of this vector.

__forceinline CVector4 & PutY ( double  in_dY  ) 

Sets the Y value of this vector.

Parameters:
in_dY  y value.
Returns:
A reference to this vector.

__forceinline double GetX (  )  const

Returns the X value of this vector.

Returns:
X value of this vector.

__forceinline CVector4 & PutX ( double  in_dX  ) 

Sets the X value of this vector.

Parameters:
in_dX  x value.
Returns:
A reference to this vector.


The documentation for this class was generated from the following file: