Related Scripting Object: AnimationSource
The AnimationSource object represents a special kind of DataSource, for example, ActionSource, Constraint, FCurve, Expression, or StaticSource. More...
#include <xsi_animsource.h>
Inheritance diagram for AnimationSource:

Public Member Functions |
|
| AnimationSource () | |
| ~AnimationSource () | |
| AnimationSource (const CRef &in_ref) | |
| AnimationSource (const AnimationSource &in_obj) | |
| bool | IsA (siClassID in_ClassID) const |
| siClassID | GetClassID () const |
| AnimationSource & | operator= (const AnimationSource &in_obj) |
| AnimationSource & | operator= (const CRef &in_ref) |
The valid types of AnimationSources are listed in the siAnimationSourceItemType enum documentation.
| AnimationSource | ( | ) |
Default constructor.
| ~AnimationSource | ( | ) |
Default destructor.
| AnimationSource | ( | const CRef & | in_ref | ) |
Constructor.
| in_ref | constant reference object. |
| AnimationSource | ( | const AnimationSource & | in_obj | ) |
Copy constructor.
| in_obj | constant class object. |
| bool IsA | ( | siClassID | in_ClassID | ) | const [virtual] |
| siClassID GetClassID | ( | ) | const [virtual] |
Returns the type of the API class.
Reimplemented from SIObject.
Reimplemented in FCurve.
| AnimationSource& operator= | ( | const AnimationSource & | in_obj | ) |
Creates an object from another object. The newly created object is set to empty if the input object is not compatible.
| in_obj | constant class object. |
| AnimationSource& operator= | ( | const CRef & | in_ref | ) |
Creates an object from a reference object. The newly created object is set to empty if the input reference object is not compatible.
| in_ref | constant class object. |
Reimplemented from SIObject.
Reimplemented in FCurve.