Parameter.Disconnect.1.vbs Example

Applies To

Parameter.Disconnect method

Description

This example illustrates how to disconnect a shader from the photon parameter of a material.

Code

NewScene , false
set grid = Application.ActiveSceneRoot.AddGeometry( "Cube","MeshSurface" )
set mat = grid.AddMaterial( "Phong" )
set photon = mat.Parameters("Photon")
set shader = photon.Disconnect()

Related Examples

Parameter.Disconnect.3.js

Parameter.Disconnect.4.js

Parameter.Disconnect.5.js

Parameter.Disconnect.2.vbs

Keywords

Parameter Disconnect


Autodesk Softimage 2011