Parameter.Disconnect.1.vbs Example
Applies To
Parameter.Disconnect method
Description
This example illustrates how to disconnect a shader from the photon parameter of a material.
Code
NewScene , false
set grid = Application.ActiveSceneRoot.AddGeometry( "Cube","MeshSurface" )
set mat = grid.AddMaterial( "Phong" )
set photon = mat.Parameters("Photon")
set shader = photon.Disconnect()Related Examples
Keywords
Parameter Disconnect
Autodesk Softimage 2011