Group.ExpandedMembers.1.js Example
Applies To
Group.ExpandedMembers property
Description
This example demonstrates how to use the Group.ExpandedMembers property.
Code
NewScene(null, false );
var a = ActiveSceneRoot.AddGeometry( "Cube", "MeshSurface", "A");
a.length.value = 2;
var b = a.AddGeometry("Cube", "MeshSurface", "B");
b.length.value = 2;
Translate( b, 5 );
var c = b.AddGeometry("Cube", "MeshSurface", "C");
c.length.value = 2;
Translate( c, 5 );
// create group
var group = ActiveSceneRoot.AddGroup();
// add members to group
group.AddMember( a, true );
group.AddMember( b, false );
logmessage( "Expanded group members = " + group.ExpandedMembers.GetAsText() );
//INFO : Expanded group members = A,B,CKeywords
Group ExpandedMembers
Autodesk Softimage 2011