CreateObjectFromPreset (XSIFactory)
Introduced
4.0
Description
Creates an object from a preset and optional preset family name.
Scripting Syntax
XSIFactory.CreateObjectFromPreset( PresetName, [Family] )
C# Syntax
SIObject XSIFactory.CreateObjectFromPreset( String Name, String family );Parameters
|
Parameter |
Type |
Description |
|
PresetName |
Name of the preset. Can be any value from the following preset lists: Constraint Presets, Operator Presets, Model Presets, Pass Presets, Primitive Presets, Property Presets, or Shader Presets Default Value: "" |
|
|
Family |
The name of the object's family; for example, "Operator" Default Value: If not specified then the first preset found matching the PresetName is used. |
Return Value
Autodesk Softimage 2011