Object Hierarchy | Related C++ Class: Scene | Supported Parameter List: Scene
Inheritance
SIObject
ProjectItem
Scene
Introduced
1.0
Description
The Scene object represents a Softimage scene that is loaded in memory. You can access most of the contents of the scene using the Scene.Root property, which returns the root Model.
The full path of the Scene is stored inside the FileName Parameter (see the example below for more details).
The scripting name of the scene is stored inside the Name Parameter.
Note: The scripting name is a valid variable name for scripting languages. It must contain only alphanumerals A-Z, a-z, 0-9, and must not begin with a numeral. Therefore, if you save a scene with a filename that begins with a numeral, Softimage prefixes an underscore (_) to the actual filename you used.
Methods
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Properties
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See Also
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Examples
• See Scene.1.vbs
Autodesk Softimage 2011