Primitive

Object Hierarchy | Related C++ Class: Primitive

Inheritance

SIObject
   ProjectItem
       Primitive

Description

Represents the primitive object of a X3DObject, a primitive is the basic form that is the building block of modeling and animation. Primitive can be created with X3DObject.ActivePrimitive.

Methods

AddCustomOp

AddScriptedOp

AddScriptedOpFromFile

AnimatedParameters2

BelongsTo

EvaluateAt

GetGeometry2

GetICEAttributeFromName

IsA

IsAnimated2

IsClassOf

IsEqualTo

IsKindOf

IsLocked

IsSelected

LockOwners

SetAsSelected

SetCapabilityFlag

SetLock

TaggedParameters

UnSetLock

 

 

 

Properties

Application

BranchFlag

Capabilities

Categories

ConstructionHistory

EvaluationID

Families

FullName

Geometry

Help

HierarchicalEvaluationID

ICEAttributes

ICETrees

LockLevel

LockMasters

LockType

Model

Name

NestedObjects

ObjectID

Origin

OriginPath

Owners

Parameters

Parent

Parent3DObject

PPGLayout

Selected

Type

 

 

 

Examples

• See Primitive.1.vbs



Autodesk Softimage 2011