ConnectFromFile (Parameter)

Introduced

2.0

Description

Creates an object representing the parameter's DataSource from file and connects it to the parameter. This method can be used to connect a Shader to a parameter from the shader preset file name.

Note: This method uses output arguments. C# and some scripting languages (such as JScript, PerlScript and Python) don't support arguments passed by reference. Normally for scripting you can get the output arguments via the ISIVTCollection, but this method already returns a value (C# cannot use this workaround because it does not have access to the ISIVTCollection).

The only available workaround in this case is to create a VBScript custom command which returns both the output arguments and the return value in one array. For details, see What Happens when the Function Already Returns a Value?.

Scripting Syntax

Parameter.ConnectFromFile( FileName, [PrevDataSource] )

C# Syntax

DataSource Parameter.ConnectFromFile( String in_FileName, Object& out_pvPrevDataSource );

Parameters

Parameter

Type

Description

FileName

String

The name of a file containing a data source definition (eg., a preset file -- see the list of Shader Presets)

PrevDataSource [out]

DataSource

The previously connected DataSource if any; Nothing is returned it there is no previously connected DataSource.

Return Value

The newly created object of a type based on the definition used, for example a Shader (see the DataSource topic).

See Also

Parameter.Connect

Parameter.ConnectFromPreset

Parameter.ConnectFromProgID

SceneItem.AddMaterial

Parameter.Disconnect

Shader Presets

 

 

Examples

• See Parameter.ConnectFromFile.1.vbs



Autodesk Softimage 2011