Object Hierarchy | Related C++ Class: Parameter
Inheritance
SIObject
Parameter
Introduced
1.5
Description
Represents a parameter value, which defines an attribute of an object; for example, the angle parameter of the twist operator or the color of a light. Parameters (sometimes called properties), are the 'atomic' elements of a parameter set (the posx in Cone.kine.ltransfo.pos.posx) whose values determine the behavior of something.
Note: A parameter set (often called a 'property set') is a collection of parameters whose values can determine the appearance, behavior, or simply provide information about an element in a scene. Parameter sets (the Property object for scripting) define the visual aspect of objects as displayed in the viewport; some provide motion information such as time; and others are used internally to control the way specific operations are performed.
In the user interface, you can edit and animate the parameters of most parameter sets using property editors. Related parameters are usually displayed as a property page within a property editor.
In the object model, the Parameter object is a member of the ParameterCollection, which you can get using ProjectItem.Parameters. For custom-defined parameters, you can create them on the CustomProperty object (see CustomProperty.AddParameter and CustomProperty.AddParameter2).
Methods
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Properties
See Also
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Examples
• See Parameter.1.vbs
• See Parameter.2.vbs
Autodesk Softimage 2011