OpenAnimationEditor

Introduced

2.0

Description

Opens the animation editor with the animation view (right-hand side) set to the input view. The animation tree (left-hand side) shows the input object(s) with the input parameters already selected.

Scripting Syntax

OpenAnimationEditor( [AnimationView], [InputObjs] )

Parameters

Parameter

Type

Description

AnimationView

String

Which animation view to show in the animation editor (for example "FCurve Editor").

Default Value: None - the Animation Editor itself will determine which animation view to show

Possible Values:

FCurve Editor: FCurve Editor

Standalone DopeSheet: Standalone DopeSheet

Expression Editor: Expression Editor

Scripted Operator Editor: Scripted Operator Editor

InputObjs

String

List of animatable parameters (for example "cone*/.kine.local.pos").

Default Value: Currently marked parameters

See Also

OpenView

Examples

• See OpenAnimationEditor.1.vbs

• See OpenAnimationEditor.2.js



Autodesk Softimage 2011