CodePath (MetaShaderRendererDef) *
Introduced
9.0 (2011)
Description
Returns or sets the file path of the shader code to execute as a String (for example, "<XSI_HOME>\Application\bin\nt-x86-64\sibase.dll" or "{LIBS}/sibase.{EXT}". This is the same information as specified in the FileName entry under the MetaShader > Renderer section in a SPDL file.
If the file path hasn't been set then an empty string is returned.
C# Syntax
// get accessor String rtn = MetaShaderRendererDef.CodePath; // set accessor MetaShaderRendererDef.CodePath = String;
See Also
Autodesk Softimage 2011