AnimationSourceItem

Object Hierarchy | Related C++ Class: AnimationSourceItem

Inheritance

SIObject
   AnimationSourceItem

Introduced

1.5

Description

An ActionSource contains a collection of animation source items (AnimationSourceItemCollection) which is accessible via the ActionSource.SourceItems property.

The AnimationSourceItem provides access to the animation DataSource (for example, an FCurve) and its target (the parameter which the animation source drives).

One way to create action animation is to create an empty ActionSource and then populate it afterwards using the ActionSource.AddSourceItem method. In that case, you can add an FCurve or a StaticSource as the animation source using the AnimationSourceItem.SetAsFCurve and AnimationSourceItem.SetAsStatic methods.

Note: Starting from version 4.0, the SIObject.Type method returns a value contained in the siAnimationSourceItemType enumerator.

Methods

IsClassOf

IsEqualTo

SetAsFCurve

SetAsStatic

Properties

Active

Application

Categories

FullName

Help

Name

NestedObjects

Origin

OriginPath

Parent

Source

Target

Type

 

 

 

See Also

ActionSource

ActionSource.SourceItems

ActionSource.AddSourceItem

Examples

• See AnimationSourceItem.1.vbs

• See AnimationSourceItem.2.js

• See AnimationSourceItem.3.js



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