Object Hierarchy | Related C++ Class: AnimationSourceItem
Inheritance
SIObject
AnimationSourceItem
Introduced
1.5
Description
An ActionSource contains a collection of animation source items (AnimationSourceItemCollection) which is accessible via the ActionSource.SourceItems property.
The AnimationSourceItem provides access to the animation DataSource (for example, an FCurve) and its target (the parameter which the animation source drives).
One way to create action animation is to create an empty ActionSource and then populate it afterwards using the ActionSource.AddSourceItem method. In that case, you can add an FCurve or a StaticSource as the animation source using the AnimationSourceItem.SetAsFCurve and AnimationSourceItem.SetAsStatic methods.
Note: Starting from version 4.0, the SIObject.Type method returns a value contained in the siAnimationSourceItemType enumerator.
Methods
Properties
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See Also
Examples
• See AnimationSourceItem.1.vbs
• See AnimationSourceItem.2.js
• See AnimationSourceItem.3.js
Autodesk Softimage 2011