Rigid body dynamics simulation doesnt follow objects initial animation

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Rigid body dynamics simulation doesn't follow object's initial animation


This may be because XSI can't calculate the object's velocity because it's animation starts on frame 1 and the simulation also starts on frame 1.


Start the simulation on frame 2 by editing the simulation time control node in Explorer (change scope to Environment), or offset the object's animation so that it starts on frame 0.

References CS

Applies To: XSI 4.0 on NT,Win2K,Irix,Linux

Posted: 9/13/2004

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