Shortcut Reference for Properties


A complex object in Softimage might be described by hundreds or even thousands of individual parameters.

The object model provides ways to traverse through a hierarchy to visit each ProjectItem object and find its parameters. However, for convenience some of the most common parameters are promoted so that they also act as if they are parameters directly on the X3DObject parent. These are called shortcuts.

You can use shortcuts in your scripts or use the full property and parameter name syntax, although compiled code only supports the full parameter name syntax. Using shortcuts allows you to omit the names of the intermediate nodes as an alternative to specifying the full name and are available when scripting with both commands and the object model.

The following properties have shortcuts:


Table of contents

Texture Projection


Property name

Shortcut to use

Name

Name

U

projsclu, projrotu, projtrsu

V

projsclv, projrotv, projtrsv

W

projsclw, projrotw, projtrsw

UVW Generation

implicituvws

Geometric selection space

geospace

Selection space

selspace

Vertex Selection

vertex

Projection Method

projectmethod

Projection Plane

projectplane

Original Texture Coordinate

selection

Wrap U

wrap_u

Wrap V

wrap_v

Wrap W

wrap_w


Display


Property name

Shortcut to use

Static Selected

staticsel

Interaction Selected

intsel

Playback Selected

playbacksel

Static Unselected Near

staticunselnear

Interaction Unselected Near

intunselnear

Playback Unselected Near

playbackunselnear

Static Unselected Far

staticunselfar

Interaction Unselected Far

intunselfar

Playback Unselected Far

playbackunselfar

Color

wirecol

Near Distance to Output Camera

neardist


Visibility


Property name

Shortcut to use

View Visibility

viewvis

Render Visibility

rendvis

Primary Rays

primray

Secondary Rays

scndray

Shadows

shdw

Caustic Transmitters

caustrans

Caustic Receivers

causrecv

Global Illumination Receivers

globrecv

Global Illumination Transmitters

globtrans

Selectability

selectability


AmbientLighting


Property name

Shortcut to use

ambience

ambience


Geometry Approximation


Property name

Shortcut to use

Parametric Method

gapproxvwparam

U Step

gapproxvwustep

V Step

gapproxvwvstep

Curve U Step

gapproxvwcustep

Surface Curve U Step

gapproxvwscustep

Render Surf Angle Dependent

gapproxrsangdep

Render Surf Min Recursive Step

gapproxrsstpmin

Render Surf Max Recursive Step

gapproxrsstpmax

Render Surf View Dependent

gapproxrsvwdep

Render Surf Length

gapproxrslgth

Render Surf Distance

gapproxrsdist

Render Surf Angle

gapproxrsangle

Render Surf U Step

gapproxsu

Render Surf V Step

gapproxsv

Render Disp Angle Dependent

gapproxrdangdep

Render Disp Min Recursive Step

gapproxrdstpmin

Render Disp Max Recursive Step

gapproxrdstpmax

Render Disp View Dependent

gapproxrdvwdep

Render Disp Length

gapproxrdlgth

Render Disp Distance

gapproxrddist

Render Disp Angle

gapproxrdangle

Render Disp U Step

gapproxdu

Render Trim Angle Dependent

gapproxrtangdep

Render Trim Min Recursive Step

gapproxrtstpmin

Render Trim Max Recursive Step

gapproxrtstpmax

Render Trim View Dependent

gapproxrtvwdep

Render Trim Length

gapproxrtlgth

Render Trim Distance

gapproxrtdist

Render Trim Angle

gapproxrtangle

Render Trim U Step

gapproxtu

Auto Discontinuity

gapproxmoad

Disc Angle

gapproxmoan

Auto Tri

gapproxmote

Mesh Subdivison Level

gapproxmosl

Mesh Subdivison Rule

gapproxmosr

OpenGL Optimization

gapproxmopt


Material


Property name

Shortcut to use

Volume

volume

Environment

environment

Contour

contour

Displacement

displacement

Photon Volume

PhotonVolume

Bump Map

normal

Name

Name

Texture Display Mode

envmode

Wrap U

wrapu

Wrap V

wrapv

Texture Minification Filter (far)

minfilter

Texture Magnification Filter (near)

magfilter

Generate MipMaps

mipmap

Maximum Width or Height

maxsize

Display Texture

ogltexture

UV Space

UV

Image Clip

ImageClip


WeightMap


Property name

Shortcut to use

Name

Name

Red

red

Green

green

Blue

blue

Maximum

wmax

Minimum

wmin


Annotation


Property name

Shortcut to use

title

title

text

text

keyword

keyword

flag1

flag1

flag2

flag2

This page was last modified 16:54, 15 Dec 2010.
This page has been accessed 2661 times.

© Copyright 2009 Autodesk Inc. All Rights Reserved. Privacy Policy | Legal Notices and Trademarks | Report Piracy