Rigid body dynamics simulation doesnt follow objects initial animation

Article needs peer review

Symptom

Rigid body dynamics simulation doesn't follow object's initial animation


Cause

This may be because XSI can't calculate the object's velocity because it's animation starts on frame 1 and the simulation also starts on frame 1.

Solution

Start the simulation on frame 2 by editing the simulation time control node in Explorer (change scope to Environment), or offset the object's animation so that it starts on frame 0.

References CS

Applies To: XSI 4.0 on NT,Win2K,Irix,Linux

Posted: 9/13/2004


This page was last modified 16:09, 6 Dec 2010.
This page has been accessed 180976 times.

© Copyright 2009 Autodesk Inc. All Rights Reserved. Privacy Policy | Legal Notices and Trademarks | Report Piracy