SDK Customization Guide
- Customization Possibilities in XSI (http://softimage.wiki.avid.com/index.php/cus_intro.htm)
- Self-Installing Plug-ins (http://softimage.wiki.avid.com/index.php/cus_self.htm)
- Custom Commands (http://softimage.wiki.avid.com/index.php/cus_cmds.htm)
- Custom Operators (http://softimage.wiki.avid.com/index.php/cus_ops.htm)
- Custom Properties (http://softimage.wiki.avid.com/index.php/cus_ppg.htm)
- Custom ICENodes (http://softimage.wiki.avid.com/index.php/cus_icenodes.htm)
- Custom Renderers (http://softimage.wiki.avid.com/index.php/cus_render.htm)
- mental ray Shaders (http://softimage.wiki.avid.com/index.php/cus_mrshad.htm)
- Realtime Shaders (http://softimage.wiki.avid.com/index.php/cus_rtshad.htm)
- MetaShaders (http://softimage.wiki.avid.com/index.php/cus_metashad.htm)
- Custom Fx Operators (http://softimage.wiki.avid.com/index.php/cus_ufos.htm)
- Character Development Kit (http://softimage.wiki.avid.com/index.php/cus_cdk.htm)
- Custom Filters (http://softimage.wiki.avid.com/index.php/cus_filters.htm)
- Custom Events (http://softimage.wiki.avid.com/index.php/cus_events.htm)
- Device Drivers (http://softimage.wiki.avid.com/index.php/cus_devices.htm)
- Custom Display Host (http://softimage.wiki.avid.com/index.php/cus_displayhost.htm)
- Standard and Contextual Menus (http://softimage.wiki.avid.com/index.php/cus_menus.htm)
- Developing Synoptic Views (http://softimage.wiki.avid.com/index.php/cus_synview.htm)
- Developing for Net View (http://softimage.wiki.avid.com/index.php/cus_netview.htm)
- Graphic Sequencer (http://softimage.wiki.avid.com/index.php/cus_graphicsequencer.htm)
- Spreadsheet Queries (http://softimage.wiki.avid.com/index.php/cus_queries.htm)
- Building and Deploying Customizations (http://softimage.wiki.avid.com/index.php/cus_addons.htm)
This page was last modified 20:01, 21 Aug 2009.
This page has been accessed 2418 times.

