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Featured articlesTools > MOTOR: Getting Under the Mocap Hood Ultimapper and the Gigapolygon Core: Baking Maps from High-Resolution Meshes Thanks to the XSI Gigapolygon core, Ultimapper can generate maps from meshes of 40 million or more polygons. Which means that Ultimapper can handle pretty much anything you can throw at it. Don't believe it? Check out the numbers for yourself! |
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Documentation CentralXSI Guides (http://softimage.wiki.avid.com/xsidocs/hh_start.htm) | SDK Guides (http://softimage.wiki.avid.com/sdkdocs/hh_start.htm) |Crosswalk Guide (http://softimage.wiki.avid.com/xwalkdocs/hh_start.htm) | MOTOR | Setup, Licensing, and Configuration | SDK Portal | Terminology
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