Category:XSI Doc Updates and Errata
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XSI 5.1
Distributed rendering and the mental ray service
The mental ray service for distributed rendering was renamed in XSI version 5.1 but the documentation was not updated.
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XSI 5.0
Final Gathering: Effect is Darker in XSI_5.0
Prior to XSI 5.0, final gathering was using more than three times each material's actual radiance. This often resulted in overly bright or "washed out" looking final gathering renders. In XSI 5.0, final gathering uses each material's actual radiance value, as specified by the material's surface (illumination) shaders. The result is darker, but more accurate final gathering renders. This is especially apparent in scenes where final gathering is the main, or the only form of lighting.
Articles in category "XSI Doc Updates and Errata"
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This page was last modified 19:58, 21 Aug 2009.
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