Category:ICE Nodes
This is a list of all nodes within the ICE platform, sorted by their function and categorization within the ICE node preset manager. The listing of nodes from the Tools list still needs to be added.
When creating a page to describe a node, please type in http://softimage.wiki.softimage.com/index.php/NodeName_Node (replacing NodeName with the name of the node) and click the edit link at the top. Then place [[Category:ICE_Nodes]] at the top and continue writing the information about the node. Then once that page is saved, come back to this page and edit the entry in the lists from * Node Name to [[NodeName_Node]]. Please refer to the Get Data entry.
Thanks, EricTRocks
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[edit]
Deformations
[edit]Effects
- Footprints
[edit]Getters
- Get Bounding Box
- Get Edges
- Get Nearby Points
- Get Neighbors
- Get Point Normal
- Get Point Position
- Get Point Texture Map Color
- Get Weight Map Value
[edit]Modifiers
- Modulate by Null
- Modulate by Volume
- Randomize Around Value
- Randomize Rotation by cone
- Randomize Value by Range
- Randomize Vector by Cone
- Turbulize Around Value
- Turbulize Value by Range
[edit]Setters
- Set Point Position
[edit]
Particles
[edit]Blobs
- Blobs
[edit]Conditionals
- Every Nth Frame
- Every Nth Particle
- Test Bounding Box
- Test Collision With Surface
- Test Current Frame
- Test Current Time
- Test Distance to Goal
- Test Distance to Neighbors
- Test Distance to Surface
- Test Inside Geometry
- Test Inside Null
- Test is Spawned Particle
- Test Num Particles
- Test Particle Age
- Test Particle Position
- Test Particle Reached Age Limit
- Test Particle Size
- Test Particle Velocity
- Test Random Probability
- Test Should Drip
- Test Time in State
- Test Timer
- Test Visibility From Camera
- Test Weightmap Value
[edit]Deleting Particles
- Delete Particle
- Delete Particle at Age Limit
- Delete Particles by Volume
[edit]Emission Control
- Align to Emit Location
- Filter by Distance to UV Location
- Filter by Null
- Filter by Object Intersection
- Filter by Texture Map
- Filter by Volume
- Filter by Weight Map
- Inherit Emitter Velocity
- Limit by Time Range
- Limit Num Particles
- Randomize Direction
- Randomize Emitter Value
- Set Particle Age Limit
- Spread From Controller
- Turbulize Emitter Value
[edit]Emitters
- Emit Blast
- Emit from Curve
- Emit from Null
- Emit from Position
- Emit from Surface
- Emit from Volume
- Emit Splash from Surface Collision
- Emit Trail at Surface Intersection
[edit]Forces
- Add Forces
- Coagulate Force
- Drag Force
- Gravity Force
- Neighboring particles Force
- Null Controller Force
- Point Force
- Surface Force
- Wind Force
[edit]Geometry Instancing
- Control Displacement Instance Animation
- Control Instance Animation
- Set Instance Geometry
- Set Particle Instance Animation Time
[edit]Getters
- Get Bounding Box
- Get Closest Location on Geometry
- Get Distance to Goal
- Get Distance to Neighbors
- Get Distance to Object
- Get Distance to Surce
- Get Location by Raycast
- Get Moving Towards Object
- Get Mocing Towards Surface
- Get Neighboring Particles
- Get Neighboring Particles by State
- Get Num Neighboring Particles
- Get Num Particles
- Get Particle Age
- Get Particle Age Limit
- Get Particle Age Percentage
- Get Particle Collision Location
- Get Particle Color
- Get Particle Emit Location
- Get Particle Force
- Get Particle Goal
- Get Particle Mass
- Get Particle Movement
- Get Particle Orientation
- Get Particle Position
- Get Particle Scale
- Get Particle Shape
- Get Particle Size
- Get Particle Slide Location
- Get Particle State ID
- Get Particle Stick Location
- Get Particle Velocity
- Get Texture Map Color
- Get Particle Timer Values
- Get Vertex Color Value
- Get Weightmap Value
[edit]Goals
- Get Distance to Goal
- Get Particle Goal
- Move Towards Goal
- Multi Goal Sequencer
- Set Particle Goal
- Switch to Next Goal
[edit]Modifiers
- Modify Particle Color
- Modify Particle Size
- Modulate by Null
- Modulate by Volume
- Modulate Value by Age
- Modulate Value by Age Percentage
- Modulate Value Over Time
- Modulate Velocity Over Time
- Randomize Around Value
- Randomize Color
- Randomize Color by Gradient
- Randomize Rotation by cone
- Randomize Value by Range
- Randomize Vector by Cone
- Turbulize Around Value
- Turbulize Color by Gradient
- Turbulize Particle Velocity
- Turbulize Value by Range
[edit]Motion Control
- Flow Along Curve
- Flow Around Surface
- Leaf Falling Motion
- Move Towards Goal
- Orbit Around Controller
- Stick to Location
[edit]Orientation
- Align on Velocity
- Align Particle to Camera
- Align Particle to Position
- Align Particle to Surface
- Align Particle to Vector
- Roll Particle
- Spin Particle
[edit]Setters
- Set Particle Age Limit
- Set Particle Color
- Set Particle Force
- Set Particle Goal
- Set Particle Mass
- Set Particle Orientation
- Set Particle Position
- Set Particle Scale
- Set Particle Shape
- Set Particle Size
- Set Particle Speed
- Set Particle Stick Location
- Set Particle Velocity
[edit]Spawning
- Spawn on Collision
- Spawn on Trigger
- Spawn Trails
- Test is Spawned Particle
[edit]States
- Get Particle State ID
- Get State Value
- Get Time in State
- State
- State Machine
- Test Time in State
[edit]Strands
- Align Strand to Particle Trajectory
- Bend Strands
- Bend Strands Towards Vector
- Constrain Strand Length
- Create Strands
- Generate Strand Trails
- Strand Sin Wave Movement
- Turbulize Strands
- Twist Strand
[edit]Surface Interaction
- Align Particle to Surface
- Bounce off Surface
- Flow Around Surface
- Get Closest Location on Geometry
- Get Distance to Surface
- Slide on Surface
- Surface Force
- Test Collision with Surface
- Test Should Drip
- Unstick from Surface
[edit]Timers
- Get Timer Values
- Start Timer
- Test Timer
[edit]
Tools
[edit]Array
[edit]Data Access
[edit]Execution
Articles in category "ICE Nodes"
There are 3 articles in this category.G
R
This page was last modified 23:37, 14 Jul 2009.
This page has been accessed 9652 times.

