Category:ICE
Check for the latest ICE posts (http://xsisupport.wordpress.com/category/ice/) on the eX SI Support Blog (http://xsisupport.wordpress.com/).
ICE (Interactive Creative Environment) is an open, scalable platform that allows you to extend the capabilities of Softimage quickly and intuitively using a node-based dataflow structure that works like a tree.
ICE is a complete visual programming environment designed to allow you to easily create interactive tools by building networks of nodes. These networks consist of nodes that get data from the scene, and nodes that modify and process this data. You then connect nodes together to create a desired effect. You can use ICE to create particle effects and deformations from scratch. Or you don’t have to do any developing at all: you can simply use and/or modify the existing tools provided by Softimage and 3rd party developers to suit your needs.
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Softimage User's Guide (http://softimage.wiki.softimage.com/xsidocs/hh_start.htm) -
ICE (http://softimage.wiki.softimage.com/xsidocs/ICE_cover.htm) -
ICE Particles (http://softimage.wiki.softimage.com/xsidocs/ICE_particles.htm) -
ICE Trees (http://softimage.wiki.softimage.com/xsidocs/ICE_trees.htm) -
ICE Deforms (http://softimage.wiki.softimage.com/xsidocs/ICE_trees_BuildingDeformations.htm) -
ICE Caching (http://softimage.wiki.softimage.com/xsidocs/ICE_cache.htm) -
ICE Compounds (http://softimage.wiki.softimage.com/xsidocs/ICE_compounds.htm)
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Subcategories
There are 3 subcategories to this category.I
Articles in category "ICE"
There are 8 articles in this category.
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